000 01032cam a2200301 i 4500
999 _c30417
_d30417
001 19037878
003 PACU
005 20190827142321.0
008 160331s2016 mdu b 001 0 eng
010 _a 2016011886
020 _a9781498513074 (cloth : alk. paper)
020 _z9781498513081 (electronic)
040 _aPACU
_beng
_cPACU
_erda
_dPACU
042 _apcc
050 0 0 _aGV1469.17.S63
_bR64 2016
100 1 _aRogers, Ryan.
245 1 0 _aHow video games impact players :
_bthe pitfalls and benefits of a gaming society /
_cRyan Rogers.
260 _aLanham :
_bLexington Books,
_c2016.
300 _a1 online resource
336 _atext
_2rdacontent
337 _aunmediated
_2rdamedia
338 _avolume
_2rdacarrier
504 _aIncludes bibliographical references and index.
650 0 _aVideo games
_xSocial aspects.
906 _a7
_bcbc
_corignew
_d1
_eecip
_f20
_gy-gencatlg
942 _2lcc
_cEBK